Changelog

This page tracks the changes included in Stinky updates. Smaller changes, such as minor bug fixes, may not appear here.

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July 28, 2026

  • Improved Timer Range

    • Added Legit mode
    • Improved Regular mode, now supports more anti-cheats
  • Improved Criticals

    • Added Boost setting

June 29, 2026

  • Added Block module category

  • Added Block In

  • Improved Clutch

    • Now turns itself off while riding entities
    • Added Moving backwards condition
  • Improved Auto Soup

    • Added Override item type setting
  • Improved Weapons

    • Added Any item in setting (to keep specific hotbar slots allowed)
  • Improved Indicators

    • Added Arrows setting
  • Improved Hit Select

    • Criticals mode no longer adds unnecessary hit delay while stuck in a block

June 13, 2026

  • Added Clutch

  • Added Knockback Displace

  • Added Auto Weapon

  • Improved Bridge Assist

    • Added Avoid double-sneaking
    • Added Select blocks setting
  • Improved Blink

    • Added Block interact and Block dig to the Disable on settings
    • Damage remains visible and sound effects still play while usingIn mode
  • Improved GUI

    • Added Compact and Wide settings
    • Added !gui command to open the menu, if the keybind is unavailable
  • Miscellaneous

    • Improved how Free Look works with silent-aiming modules.
    • Improved how movement modules like Null Move work with silent-aiming modules.